Saturday, May 08, 2010
VZ Goes Mobile
Here's an example iPhone app built by our partners at Vivocom for leading European bank BBVA:
Wednesday, May 05, 2010
VidZapper v 2.5 Is Here!
We’ve been gradually extending VidZapper’s capabilities and are delighted to announce that the new version is ready for release. We’re already rolling out our new configurable VZPlayers for multiple platforms, along with VZPlugins and the ability to create widgets for a wide range of social networking sites and portals.
New Interface
We’ve revamped the interface for VZAdmin, making it easier to use and navigate.
Detailed Statistics
The system has a new statistics system which is based on a player ‘heartbeat’, providing second accurate metrics on all aspects of playout. This is also used for VZSync (see below). You can also query the bandwidth and storage you’re using in real time.
Extended Character Support
Special characters are now supported in metadata fields, including support for Unicode 8 and Unicode 16 characters.
VZFeeds
You can now create sophisticated RSS and MRSS feeds to distribute your content to third party systems, including deep linked content.
iPhone and Android Support
There are new players for the iPhone and Android cellphones.
Ecommerce
You can now add values to content items so that they can be placed into a shopping basket or ecommerce system such as Paypal or Ecwid.
Extended Content Search
Content can now be searched by id.
Improved User Generated Video Capabilities
We’ve considerably enhanced the user generated capabilities of the system and added them to the API.
VZSync
VZSync enables in and out points to be defined for content and for events to be associated with these points. These events can then be targeted to areas of the video player. For example an overlay on the video can be triggered, or the changing of a banner ad.
Extended API
We’ve considerably extended the API to make the system far more powerful for developers. The API has now been broken down into a number of interoperable web services.
VZPlayer 2
A new Player framework has been introduced that is very configurable. A Player can be built from scratch in a few minutes using an XML configuration file. Designers can also totally redesign the Player by using the built in skins.